• Objective: Experiment with every VR fields and tech
  • Work: R&D, multiplayer experimentation, configurable VR interface, VR modeling

VR moves fast. We keep up with it and experiment to achieve better UI, UX and improve the reach of VR.

Here are some bits of our past and current experimentation with VR, to improve roomscale UI, test multiplayer with hand-tracking or mesh editing in VR, among others.

Blueprints are a convenient way to prototype some new ideas or concepts. It can be later converted to C++ for better performance.