Still ongoing, this project aims to prove that VR prototyping can reduce the amount of iterations in design and the need for one or more physicial prototypes at 1:1 scale.
Each boat has multiple interior configurations, depending of the materials used. Thoses materials are specific to each company and need to be scanned to allow for a realistic rendering (Physically Based Rendering). This allow the users to visualize the impact of the lightning, in real time.
A new version, currently under development, will allow to directly modify the geometry, right from the VR mode. This will accelerate design and allow remote collaboration.